IntroComp2011: Chunky, Gargoyle, Despondency, Parthenon
I’ve just found myself with a lot of work to do, and so I have been unable to write about these four remaining entries (yes, four, which means I just lost my Kinder collection) the way I wrote about the others. I still wanted to tell the authors what I felt about them. So here it goes, spoiler free, four games, four paragraphs.
Chunky Blues by Scott Hammack and Jessamin Yu
I’ve found the chunking mechanism great, and I would definitely would like to see it used again, but it will be hellish to balance well. In this particular case, I’ve found one of the easiest combinations in the first puzzle to be the hardest, just because I found it so obvious I would never thought of chunking those pieces together. The story itself put me off, and some moments, like talking to a completely random NPC about an important aspect of the game, made me grind my teeth (Is that the expression? Teeth grinding? Heck, I’m too tired to google at this late hour.)
Despondency Index by Ed Blair
An entry with three moments, none of which I cared about much. The first one not being atmospheric enough; the second one not being… nothing enough (is that a possible expression? ‘not being nothing enough’?); and the third one being a twist moment that threw everything that happened before out of the apartment’s window, right when the monster from Cloverfield happened to pass by – or so it seemed.
Gargoyle by Simon
The best part of Gargoyle is not being Exile. It aims higher, but in the end it also falls harder. I cannot help but thinking that Gargoyle is Petal Throne’s weak sister: you start with the creature’s growing up, you decide a few important aspects of his character, and the off you go to the land of battles and knights. The thing is, it rushes through all of it like it’s running from the plague. Petal Throne chose a moment in the PC’s youth and explored it well; Gargoyle tries to give you (almost) all of the growing up process, and fails.
Parthenon by Charles Wickersham
I’ve read someone claiming to be Parthenon’s author, and swearing it not being a prank. The message came across so heartfelt, I ended up believing it. There is nothing new for me to say that hasn’t been said already. Nothing, but absolutely nothing, worked for me with this entry, and the twist finale didn’t make up for the rest. I didn’t got the what-the-hell-this-is-not-Parthenon! enlightenment from the beginning. It only clicked when, at a given point, I’m at a cliff near the sea, which got me thinking “Wait… this can’t be right! I shouldn’t be able to suicide myself jumping from the Parthenon to the Mediterranean!” Yes, a suicide thought cleared things up for me. That’s sad. For me, I mean. I should go and get some sleep.